The '2005' edition of EA Sports annual pro baseball offering takes to the field with a few minor changes designed to enhance gameplay in a major-league way. Item 4 MVP Baseball 2005 (Microsoft Xbox, 2005) - MVP Baseball 2005 (Microsoft Xbox. MVP Baseball 2005. See my comments on the MVP NCAA Baseball and you can pretty much duplicate.
The basic design in MVP Baseball 2005 will feel familiar. The tri-click pitching meter remains the game’s focal point. It’s fun to use, and allows you to easily change pitch location, effort, and velocity. It’s still way too easy to throw a strike using the meter, and as a result walks are rare, especially when you’re pitching to the CPU. The hitting model is still a bit of an enigma.
The new Batter’s Eye is a neat way to pick up a pitch as it leaves the pitcher’s hand. The ball turns a particular color for a brief second, which tips you off on the incoming pitch. It’s gimmicky but effective.
The odd part about hitting is that if you want to try to get the ball into the air, you have to hold up on the analog stick or D-pad. It takes a while to beat it out of your head that swinging low doesn’t mean you’re more likely to hit a low pitch.MVP 2005 is at its best once the ball is put into play. A fantastic fielding model, combined with surprisingly convincing ball physics, make the game a joy to watch. It has it all: Texas Leaguers, line drives that catch chalk, and even the Baltimore Chop.
Another key element of baseball that the game nails down to a tee is managerial AI. CPU managers are very good at pinch hitting and double switching at the right time, and rarely will it do something that seems out of step.
On the field, it plays a pretty good game, but off the field it starts to fall apart. The interface is ripped straight from the console version; this isn’t an uncommon practice, but MVP’s interface is extraordinarily clunky. It takes a series of mouse clicks to find basic player information.
When you start a franchise, you can’t even survey other teams’ lineups until you play them. You’re like the owner in the plastic bubble, only able to view your own team. While the AI is good on the field, it’s terrible in the front office.
Free agency is a joke because you get pretty much your pick of the litter of top available players. If only the real-life Reds could walk in on day one and sign Mark Loretta and Dontrelle Willis to cheap contracts without any other team offering them a deal. It’s equally easy to resign players.
In one off-season, Austin Kearns told the Reds GM that he was upset at his playing time and wanted a trade, and then turned around and signed a cheap two-year contract during the resigning period. These kinds of things happen all the time. You’re left with a tale of two games. If playing a season or playing the role of GM isn’t a big deal, MVP is easy to recommend. But if you want to use all of the game’s features, be prepared for some headaches.
System Requirements: Pentium II 700 MHz, 64 MB RAM, Win98.
. Summary: MVP Baseball 2005 offers more features that let you take control of your favorite major league baseball team both on and off the field. The game highlights its new Hitter's Eye controls, which give you more control of your swing, movement in the batter's box, and the ability to read the MVP Baseball 2005 offers more features that let you take control of your favorite major league baseball team both on and off the field. The game highlights its new Hitter's Eye controls, which give you more control of your swing, movement in the batter's box, and the ability to read the pitch. In addition to enhanced offensive tools, this year's installment in the MVP Baseball series includes an improved dynasty mode, a spring training mode, and an all-new owner mode.
Play through a challenging single-player season to unlock legendary players and new gear, or challenge your friend to an online game. For those of you who think the hitting sucks, your wrong. Timing is everything in hitting.
And direction of your swing. Its tough to he an For those of you who think the hitting sucks, your wrong. Timing is everything in hitting. And direction of your swing. Its tough to he an inside pitch to the opposite field just like real life. And yes most homeruns hit in real life are hit near perfectly. With timing that is.
Also changeups are hard to hit, always out in front in real life unless you expect it. Get a clue this game is great.minor leagues, owner mode, its awesome. To put it simply, this is the best baseball game ever made. It is 2008 and still, there is not a better baseball game out their.
Is To put it simply, this is the best baseball game ever made. It is 2008 and still, there is not a better baseball game out their. Is good, yet tough.
Nothing is more satisifing than turning a perfect double play or hitting the ball the opposite way. Both of which are very possible in this game because it has very few flaws. I just have one question to ask EA. I understand that Ichiro is one of the best hitters in the game, but why is he also the best power hitter? This is easily the best baseball sim of the past 5 years. Anyone who critiques the hitting and pitching systems obviously doesn't know This is easily the best baseball sim of the past 5 years. Anyone who critiques the hitting and pitching systems obviously doesn't know very much about the game of baseball.
The physics in this game are perfect, the pitching is superlative, and the fielding and all around gameplay is incredible. I gave this game a 9 becuase the online component could have been alot better. With only 5 inning ranked games (you could play 9 innings, but that would be unranked) and a slight delay in some of the controls, it was a disappointment how they dropped the proverbial ball with online play. The gameplay is solid and with the variables, it's tough to complain. The AI is TOO good, though. I've yet to see someone make a The gameplay is solid and with the variables, it's tough to complain.
The AI is TOO good, though. I've yet to see someone make a bad decision (fielding or baserunning).
The franchise is great until you realize EVERYONE is a Hall of Famer. Hitting stats are out of this world good and there are 25+ guys who are better than Barry Bonds at the plate. Pitchers are the opposite. Their stuff sucks compared to the original players and they make it up with control.
Also, there are too many starters who only have 1 other pitch (2 total). Like last year, you can edit any player even within the dynasty/owner mode. One thing I'd like them to add is potential and a break down of a pitcher's pitches to the player cards.
It's annoying having to use edit player to see whether the guy's stuff is any good. Trading is very realistic and sometimes extremely frustrating when trying to unload an aaging, high-priced vet. The owner mode is cool the first few years but if you start winning it gets old. What's cool is that you can have any payroll you want-just make enough (win enough) to cover it. Creating the ballpark in owner mode sucks; the parks are predesigned and there are only 4-5. Overall, the game is good and enjoyable. I haven't played ESPN so I can't compare the two but you will definitely get your money's worth from MVP Baseball 2006 despite its flaws.
The six is for the actual baseball portion of the game, which is great, the best I have ever played. But i marked off major points for the The six is for the actual baseball portion of the game, which is great, the best I have ever played. But i marked off major points for the horrible additions they made this year. Owner mode is the worst single playing mode that I have ever seen in a baseball game. They start you off with a tiny stadium and you have to earn money, mostly by cutting cost on players, in order to break even for the first year. Who the hell wants to cut back on their star players in a baseball game.
THEY ARE THE REASON YOU WANT TO PLAY THE GAME! Plus the more you initially cut back on the budget the less money you get from tv and ads, which defeats the purpose of cutting coasts. While it may get a little easier to make some money down the line, a few years down the line if you dont get fired for loosing money first, you till do not have enough to get the stuff you want.
It is just stupid. Why would anyone want to start off with the yankees or redsox and then play in a park that only holds 20k people? One of the best thing about a large market sports team is that they have alot of money, alot of built in fans, and a huge ballpark. You get none of these in owner mode. This concept is moronic and has absolutly no place in a baseball game. If you want to play it for its good aspect, which are much the same as last year, do not bother with owner mode, they still have dynasty mode without all the stupidity, so you would be much better off with that.